Mass Effect 3

Mass Effect 3 is an action role-playing video game developed by BioWare and published by Electronic Arts. The third major entry in the Mass Effect series and the final installment of the original trilogy, it was released in March 2012 for Microsoft Windows, Xbox 360, and PlayStation 3. A Wii U version of the game, entitled Mass Effect 3: Special Edition, was later released in November 2012. The game is set within the Milky Way galaxy in 2186, where galactic civilization is invaded by a highly advanced machine race of synthetic-organic starships known as Reapers. It concludes the story of Commander Shepard, an elite human soldier who is tasked with forging alliances between species for the war. Wikipedia

Mass Effect 3
Mass Effect 3

Research exclusive to this game

Burgess, Jacqueline, and Christian M. Jones. ““Is It Too Much to Ask That We’re Allowed to Win the Game?”: Character Attachment and Agency in the Mass Effect 3 Ending Controversy.” Bulletin of Science, Technology & Society 37, no. 3 (2017): 146-158.

Lavigne, Carlen. “‘She’sa soldier, not a model’: Feminism, FemShep and the Mass Effect 3 vote.” Journal of Gaming & Virtual Worlds 7, no. 3 (2015): 317-329.

Reardon, Daniel C., David Wright, and Edward A. Malone. “Quest for the happy ending to mass effect 3: The challenges of cocreation with consumers in a post-certeauian age.” Technical Communication Quarterly 26, no. 1 (2017): 42-58.

Research that includes this game in its sample

Bosman, Frank G. “The incarnated gamer: The theophoric quality of games, gaming, and gamers.” In Boundaries of Self and Reality Online, pp. 187-203. Academic Press, 2017.

Ford, Dom. “The haunting of ancient societies in the mass effect trilogy and the legend of zelda: breath of the wild.” Game Studies 21, no. 4 (2021).

Roine, Hanna-Riikka. “How You Emerge from This Game Is Up to You: Agency, Positioning, and Narrativity in The Mass Effect Trilogy.” Narrative Theory, Literature, and New Media: Narrative Minds and Virtual Worlds (2015): 67-86.

Youngblood, Jordan. “When (and What) Queerness counts: Homonationalism and militarism in the mass Effect series.” Game Studies 18, no. 3 (2018).

Zakowski, Samuel. “Time and temporality in the Mass Effect series: A narratological approach.” Games and Culture 9, no. 1 (2014): 58-79.

Other games in the franchise

Mass Effect (6)

Mass Effect 2 (8)

Mass Effect 3 (8)

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