Eve Online

Eve Online (stylised EVE Online) is a space-based, persistent-world massively-multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment (PVE) and player versus player (PVP)). The game contains a total of 7,800 star systems that can be visited by players. Wikipedia

Eve Online

Research exclusive to this game

Bergstrom, Kelly, Carter, Marcus, Woodford, Darryl, & Paul, Christopher (2013) Constructing the ideal EVE Online player. In Sharp, J, Pearce, C, & Kennedy, H (Eds.) Proceedings of DiGRA 2013: DeFragging Game Studies. Digital Games Research Association DiGRA, United States, pp. 1-16.

Carter, Marcus. “Emitexts and paratexts: Propaganda in EVE Online.” Games and Culture 10, no. 4 (2015): 311-342.

Taylor, Nicholas, Kelly Bergstrom, Jennifer Jenson, and Suzanne de Castell. “Alienated playbour: Relations of production in EVE online.” Games and Culture 10, no. 4 (2015): 365-388.

Research that includes this game in its sample

Benjamin, Garfield. “Playing in fractal universes: Thinking with scalable patterns in interdisciplinary game studies.” Transmissions: Journal of Film and Media Studies 2, no. 2 (2018): 47-64.


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