Dishonored is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles. He is framed for her murder and forced to become an assassin, seeking revenge on those who conspired against him. Wikipedia
Research exclusive to this game
Gallagher, Rob. “Hints of Queer Possibility in the Spaces of Dishonored.” Media Fields Journal no. 8 (2014)
Ingram, Meaghan. “Rewriting Morality: Women, Sexuality and Morality in Dishonored.” In Engaging with Videogames: Play, Theory and Practice, pp. 255-263. Brill, 2014.
Šimonová, Michaela. ““Black-eyed Bastard”: The Outsider Character in the Dishonored Series.” Online-Heidelberg Journal of Religions on the Internet 13 (2018): 99-115.
Zonaga, Anthony, and Marcus Carter. “The role of architecture in constructing gameworlds: Intertextual allusions, metaphorical representations and societal ethics in Dishonored.” Loading 12, no. 20 (2019): 71-89.
Research that includes this game in its sample
Backe, Hans-Joachim. “Within the Mainstream. An Ecocritical Framework for Digital Game History.” Ecozon@: European Journal of Literature, Culture and Environment 8, no. 2 (2017): 39-55.
Bosman, Frank G. “‘The Lamb of Comstock’. Dystopia and Religion in Video Games.” Online-Heidelberg Journal of Religions on the Internet 5 (2014).
Edrei, Shawn. “Seeking Golden Paths: Creating Utopian and Dystopian Spaces.” New Forms of Space and Spatiality in Science Fiction (2019): 17.
Rautalahti, Heidi. “Video games facilitating discussions of good and bad religion.” Online-Heidelberg Journal of Religions on the Internet 13 (2018): 56-78.
Rautalahti, Heidi. “Disenchanting Faith—Religion and Authority in the Dishonored Universe.” Religions 9, no. 5 (2018): 146.
Other games in the franchise
Dishonored (9)
Dishonored 2 (3)