Guild Wars 2 is a free-to-play, massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft. Set in the fantasy world of Tyria, the core game follows the re-emergence of Destiny’s Edge, a disbanded guild dedicated to fighting Elder Dragons, colossal Lovecraftian-esque entities that have seized control of Tyria in the time since the original Guild Wars (2005), a plot line that was concluded in the latest expansion End of Dragons (2022). The game takes place in a persistent world with a story that progresses in instanced environments. Wikipedia
Research exclusive to this game
Bozyer, Zafer, and Pınar Onay Durdu. “Heuristic Evaluation of a MMORPG: Guild Wars 2.” In HCI International 2014-Posters’ Extended Abstracts: International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings, Part II 16, pp. 9-14. Springer International Publishing, 2014.
Dixon, Daniel H., and MaryAnn Christison. “L2 Gamers’ Use of Learning and Communication Strategies in Massively Multiplayer Online Games (MMOs): An Analysis of L2 Interaction in Virtual Online Environments.” In CALL theory applications for online TESOL education, pp. 296-321. IGI Global, 2021.
Ng, Lee Luan, Rino Sharieful Azizie, and Shin Yi Chew. “Factors influencing ESL players’ use of vocabulary learning strategies in massively multiplayer online role-playing games (MMORPG).” The Asia-Pacific Education Researcher 31, no. 4 (2022): 369-381.
Pfau, Johannes, and Magy Seif El-Nasr. “Player-Driven Game Analytics: The Case of Guild Wars 2.” In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, pp. 1-14. 2023.
van Ommen, Mattias. “Guild wars 2, the Frankfurt School and dialectical fairy scenes: A critical approach towards massively multiplayer online video games.” Games and Culture 13, no. 6 (2018): 547-567.
Research that includes this game in its sample
Crenshaw, Nicole, and Bonnie Nardi. “NPCs as Social Mediators in Massively Multiplayer Online Games.” In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, vol. 11, no. 4, pp. 89-91. 2015.
Other games in the franchise
Guild Wars (4)
Guild Wars 2 (6)