Assassin’s Creed Origins

Assassin’s Creed Origins is a 2017 action role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin’s Creed series, following 2015’s Assassin’s Creed Syndicate. Principally set in Egypt, near the end of the Ptolemaic period from 49 to 43 BC, the story follows a Medjay named Bayek of Siwa and his wife Aya as they seek revenge for the murder of their son, and explores the origins of the millennia-long conflict between the Hidden Ones—forerunners to the Assassin Brotherhood, and the Order of the Ancients—forerunners to the Templar Order. Wikipedia

Assassin's Creed Origins
Assassin’s Creed Origins

Research exclusive to this game

Banker, Bryan. “Black Egyptians and White Greeks?: Historical Speculation and Racecraft in the Video Game Assassin’s Creed: Origins.” Humanities 9.4 (2020): 145.

Casey, Christian. “Assassin’s Creed Origins: Video games as time machines.” Near Eastern Archaeology 84.1 (2021): 71-78.

Khattab, Mona, Tanja Sihvonen, and Sabine Harrer. “Playing at Knowing Ancient Egypt. The Tourist Gaze in Assassin’s Creed: Origins.” A Ludic Society (2021).

Keefer, Katrina HB. “Becoming Bayek: Blackness, Egypt, and Identity in Assassin’s Creed: Origins.” Games and Culture (2023): 15554120231152755.

MacLeod, Caroline Arbuckle. “Undergraduate teaching and Assassin’s Creed: Discussing archaeology with digital games.” Advances in Archaeological Practice 9, no. 2 (2021): 101-109.

Mirza, Özge, and Sercan Sengun. “An Analysis of the Use of Religious Elements in Assassin’s Creed Origins.” Games and Narrative: Theory and Practice (2022): 249-265.

Poiron, Perrine. “Assassin’s Creed Origins Discovery Tour: A behind the scenes experience.” Near Eastern Archaeology 84.1 (2021): 79-85.

Tahmasebi, Pooriya, and Mahyar Asadi. “A Study of the Semantics and Characteristics of Representing Ancient Egyptian Mythology in “Assassin’s Creed: Origins” Computer Game.” Journal of Art and Civilization of the Orient 9.32 (2021): 45-56.

Texeira-Bastos, Marcio, Luciano C. Carneiro, and Nelson Bondioli. “History, design and archaeology: The reception of Julius Caesar and the representation of gender and agency in Assassin’s Creed Origins.” In die Skriflig 53.2 (2019): 1-12.

Research that includes this game in its sample

Champion, Erik. “Culturally significant presence in single-player computer games.” Journal on Computing and Cultural Heritage (JOCCH) 13, no. 4 (2020): 1-24.

Other games in the franchise

Assassin’s Creed (5)

Assassin’s Creed: Brotherhood (2)

Assassin’s Creed Freedom Cry (2)

Assassin’s Creed II (6)

Assassin’s Creed III (3)

Assassin’s Creed III: Liberation (4)

Assassin’s Creed Odyssey (5)

Assassin’s Creed Origins (10)

Assassin’s Creed: Revelations (1)

Assassin’s Creed Syndicate (4)

Assassin’s Creed Unity (4)

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