Among Us is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game was inspired by the party game Mafia and the science fiction horror film The Thing. The game allows for cross-platform play, released on iOS and Android devices in June 2018 and on Windows later that year in November. The game was ported to the Nintendo Switch in December 2020 and on the PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S in December 2021. A virtual reality adaptation, Among Us VR, was released on November 10, 2022. Wikipedia
Research exclusive to this game
Calvo-Ferrer, José Ramón, and Jose Belda-Medina. “The effect of multiplayer video games on incidental and intentional L2 vocabulary learning: The case of Among Us.” Multimodal Technologies and Interaction 5, no. 12 (2021): 80.
Haqq, Derek, Morva Saaty, Jonathan Thomas Rukaj, Saylee Marulkar, Justin Israel, Emily Newton, Rudra Patel, Stephen Tan, and D. Scott McCrickard. “Toward a Design Theory of Game-Mediated Social Experiences-A Study of Among Us.” In Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, pp. 222-227. 2021.
Lys Bump, Sercan Şengün. “Among Us and Its Popularity During COVID-19 Pandemic.” In: Newton Lee (ed.) Encyclopedia of Computer Graphics and Games, Cham, Sweden: Springer International Publishing. 2021. doi: 10.1007/978-3-319-08234-9_431-1
Research that includes this game in its sample
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