Grand Theft Auto: Vice City

Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main entry in the Grand Theft Auto series, following 2001’s Grand Theft Auto III, and the sixth instalment overall. Set in 1986 within the fictional Vice City (based on Miami and Miami Beach), the single-player story follows mobster Tommy Vercetti’s rise to power after being released from prison and becoming caught up in an ambushed drug deal. While seeking out those responsible, he gradually builds a criminal empire by seizing power from other criminal organisations in the city. Wikipedia

Grand Theft Auto: Vice City
Grand Theft Auto: Vice City

Research exclusive to this game

Akgül, Merve and Kececi, Gokce and Kanli, Izlem, Representation of Female Body in “Grand Theft Auto Vice City” in the Respect of Contemporary Technology’s Influence on Young Generation. Available at SSRN: https://ssrn.com/abstract=4333449 or http://dx.doi.org/10.2139/ssrn.4333449

Järvinen, Aki. “The Elements of Simulation in Digital Games: System, representation and interface in Grand Theft Auto: Vice City.” Dichtung Digital. Journal für Kunst und Kultur digitaler Medien 5, no. 4 (2003): 1-20.

Research that includes this game in its sample

Santos, David, Borja Paredes, Pablo Briñol, and Richard E. Petty. “Trait aggressiveness and aggressive behavior: The simultaneous influence of contextual variables.” Psychology of violence (2022).

Unger, John A., and Karla V. Kingsley. “Positioning and creating the semiotic self in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas.” The Meaning and Culture of Grand Theft Auto: Critical Essays (2006): 177-198.

Other games in the franchise

Grand Theft Auto IV (5)

Grand Theft Auto III (1)

Grand Theft Auto: San Andreas (4)

Grand Theft Auto V (9)

Grand Theft Auto: Vice City (4)

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