Disco Elysium is a 2019 role-playing video game developed and published by ZA/UM. Inspired by Infinity Engine-era games, particularly Planescape: Torment, the game was written and designed by a team led by Estonian novelist Robert Kurvitz and features a distinctive oil painting art style with music by the English band British Sea Power. Wikipedia
Research exclusive to this game
Kjeldgaard-Christiansen, Jens, and Míša Hejná. “The Voices of Game Worlds: A Sociolinguistic Analysis of Disco Elysium.” Games and Culture (2022): 15554120221115396.
Kłosiński, Michał. “The Object Gives Rise to Thought: Hermeneutics of Objects in Disco Elysium.” Baltic Screen Media Review 9 (2021): 56-66.
Novitz, Julian. “Disco Elysium as Gothic fiction.” Baltic Screen Media Review 9 (2021): 32-42.
Research that includes this game in its sample
Bodi, Bettina, and Jan-Noël Thon. “Playing stories? Narrative-dramatic agency in Disco Elysium (2019) and Astroneer (2019).” Frontiers of Narrative Studies 6.2 (2020): 157-190.
Heijmen, Nicky, and Joost Vervoort. “It’s Not Always About You: The Subject and Ecological Entanglement in Video Games.” Games and Culture (2023): 15554120231179261.