Bloodborne

Bloodborne is a 2015 action role-playing game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4. Bloodborne follows the player’s character, a Hunter, through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease which transforms the residents, called Yharnamites, into horrific beasts. Attempting to find the source of the plague, the player’s character unravels the city’s mysteries while fighting beasts and cosmic beings. Wikipedia

Bloodborne
Bloodborne

Research exclusive to this game

Ball, Kevin D. “Fan labor, speculative fiction, and video game lore in the” Bloodborne” community.” Transformative Works and Cultures 25 (2017).

Kolassa, Alexander. “Hail the nightmare: Music, sound and materiality in Bloodborne.” The Soundtrack 11, no. 1-2 (2020): 23-38.

Langmead, Oliver. “” Grant us eyes, grant us eyes! Plant eyes on our brains, to cleanse our beastly idiocy!”: FromSoftware’s Bloodborne, and the New Frontier of the Gothic.” Press Start 4, no. 1 (2017): 53-64.

Mukherjee, Hiranya. ““Fear the Old Blood”: The Gothicism of Bloodborne.” Games and Culture (2023): 15554120231155325.

Sen, Aabir. ““We’re All Mad Here!”: Becoming God in Bloodborne.” Games and Culture (2023): 15554120231166767.

Research that includes this game in its sample

Günal, Serenay, and Colleen Kennedy-Karpat. “Authorship Discourse and Lovecraftian Video Games.” In The Medial Afterlives of HP Lovecraft: Comic, Film, Podcast, TV, Games, pp. 295-314. Cham: Springer International Publishing, 2023.

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