Alien: Isolation is a 2014 survival horror game developed by Creative Assembly and published by Sega for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One. Based on the Alien film series, the game is set 15 years after the events of the original 1979 film, and follows engineer Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother aboard the space station Sevastopol. Once inside, Amanda discovers that the station has fallen into disarray due to an Alien creature on the loose and must find a way to escape. The game emphasizes stealth and survival horror gameplay, requiring the player to avoid, outsmart, and fight enemies with tools such as a motion tracker and flamethrower. Wikipedia
Research exclusive to this game
Sloan, Robin JS. “Homesick for the unheimlich: Back to the uncanny future in Alien: Isolation.” Journal of Gaming & Virtual Worlds 8, no. 3 (2016): 211-230.
Švelch, Jaroslav. “Should the monster play fair?: Reception of artificial intelligence in alien: isolation.” Game Studies 20, no. 2 (2020): 243-60.
Research that includes this game in its sample
Schäbler, Daniel. “Unnatural Games? Innovation and Generification of Natural and Unnatural Visual Effects in Dead Space and Alien: Isolation.” Storyworlds: A Journal of Narrative Studies 7, no. 1 (2015): 21-38.
Welsh, Margaret R. “The Purpose of the Film-Based Horror Game: Filmic and Ludic Conventions.” Bowdoin Journal of Cinema, vol. i, may 2021.