Tomb Raider (2013)

Tomb Raider is a 2013 action-adventure video game developed by Crystal Dynamics and published by Square Enix’s European branch. It is the tenth main game in the Tomb Raider franchise and a reboot of the series, acting as the first instalment in the Survivor trilogy that reconstructs the origins of Lara Croft. Tomb Raider was released on 5 March 2013 for Microsoft Windows, PlayStation 3 and Xbox 360. Gameplay focus is on survival, with exploration when traversing the island and visiting various optional tombs. It is the first game in the main series to have multiplayer, the first game in the series to be published by Square Enix, after the latter’s acquisition of Eidos Interactive in 2009. Wikipedia

Tomb Raider (2013)
Tomb Raider (2013)

Research exclusive to this game

Bezio, Kristin MS. “Artifacts of Empire: Orientalism and Inner-Texts in Tomb Raider (2013).” In Contemporary Research on Intertextuality in Video Games, pp. 189-208. IGI Global, 2016.

Research that includes this game in its sample

Engelbrecht, Janine. “The New Lara Phenomenon: A Postfeminist Analysis of Rise of the Tomb Raider.” Game Studies 20, no. 3 (2020): 9.

Mahasneh, Anjad A., and Maysa’Taher Abu Kishek. “Arabic Localization of Video Games “Tomb Raider™(2013)”: A Start or A Failure.” Lebende Sprachen 63, no. 1 (2018): 47-62.

Murray, Soraya. “Playing Whiteness in Crisis in The Last of Us and Tomb Raider.” In DiGRA Conference. 2018.

Nae, Andrei. “From Male to Colonial Gaze: The Intersection of Patriarchy and Colonial Discourse in the Rebooted Tomb Raider Video Game Series.” Video Games and Spatiality in American Studies (2022): 101-116.

Other games in the franchise

Rise of the Tomb Raider (2)

Shadow of the Tomb Raider (4)

Tomb Raider (1996) (1)

Tomb Raider (2013) (5)

Tomb Raider: Underworld (4)

© 2024 Games in Research - WordPress Theme by WPEnjoy