Nier: Automata

Nier: Automata is a 2017 action role-playing game developed by PlatinumGames and published by Square Enix. It is a sequel to Nier (2010), itself a spin-off of and sequel to the Drakengard series. Nier: Automata was originally released for the PlayStation 4 and Windows via Steam, and an Xbox One port was published the following year. A Nintendo Switch port was released in 2022. Wikipedia

Nier: Automata
Nier: Automata

Research exclusive to this game

Gmeinbauer, Christina, and Sebastian Polak-Rottmann. “Of Dying Machines and Grievable Digital Lives—Framing War and Life in NieR: Automata.” ASIEN: The German Journal on Contemporary Asia 158/159 (2021): 11-33.

Lima, Leandro Augusto Borges, and Dorota Walesa. “The dark play of monstrosity in NieR: Automata.” Journal of Gaming & Virtual Worlds 14, no. 2 (2022): 225-240.

Meakin, Eoghain, Brian Dixon, and Murat Akser. “Playing Games with Gadamer: Language for the Player and Protagonist’s Interpretive Journey.” Game Studies 23, no. 3 (2023).

Research that includes this game in its sample

Gallagher, Rob. “Memory and Meaning in Analogue: A Hate Story and Nier: Automata.” In Abstract Proceedings of the 2018 DiGRA International Conference. 2018.

Heijmen, Nicky, and Joost Vervoort. “It’s Not Always About You: The Subject and Ecological Entanglement in Video Games.” Games and Culture (2023): 15554120231179261.

© 2024 Games in Research - WordPress Theme by WPEnjoy