Inside is a puzzle-platform game developed and published by Playdead in 2016, and was released on June 29, for Xbox One, Windows, on July 7, and August 23, for PlayStation 4. The game was released for iOS in December 2017 and Nintendo Switch in June 2018. A macOS version was released in June 2020. The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. It is the successor to Playdead’s 2010 Limbo, with similar 2.5D gameplay. Wikipedia
Research exclusive to this game
Arnold, Mathew. “Inside the Loop: The Audio Functionality of Inside.” The Computer Games Journal 7 (2018): 203-211.
Redecker, Björn. “Game Music as a Boundary Object: Applying a Thought Pattern to the Transgressive Audio of Playdead’s Inside (2016).” Journal of Sound and Music in Games 3, no. 1 (2022): 36-49.
Williams, Vicki. “Unhuman agency: reading subjectivities in playdead’s inside.” G| A| M| E Games as Art, Media, Entertainment 1, no. 8 (2019).
Research that includes this game in its sample
Reay, Emma. “Secrets, Stealth, and Survival: The Silent Child in the Video Games Little Nightmares and INSIDE.” Barnboken: Tidskrift för Barnlitteraturforskning 43 (2020).
Volkan, Erol. “Silent games: influence of German expressionism in dystopian video games-Inside, Little Nightmares, Monochroma.” TRT Akademi 7, no. 16 (2022): 1076-1095.