Guild Wars is an online role-playing game franchise developed by ArenaNet and published by NCSOFT. The games were critically well received and won many editor’s choice awards, as well as awards such as Best Value, Best Massively Multiplayer Online Role-Playing Game (MMORPG), and Best Game. Guild Wars was noted for being the “first major MMO to adopt a business model not based on monthly subscription fees”, its instanced approach to gameplay, and the quality of the graphics and play for computers with low specifications. Wikipedia
Research exclusive to this game
Johnson, Matthew SS. “Culture in Guild Wars.” Writing and the Digital Generation: Essays on New Media Rhetoric (2010): 162.
Robles, Daniela. “Dying to Play: How Death Mechanics Provide Meaningful Experiences in Guild Wars.” In Cultural Perspectives of Video Games: From Designer to Player, pp. 23-31. Brill, 2012.
Research that includes this game in its sample
Rosario, Robert AM, and George R. Widmeyer. “An exploratory review of design principles in constructivist gaming learning environments.” Journal of Information Systems Education 20, no. 3 (2009): 289.
Rosier, Kate, and Celia Pearce. “Doing gender versus playing gender in online worlds: Masculinity and femininity in Second Life and Guild Wars.” Journal of gaming & virtual worlds 3, no. 2 (2011): 125-144.
Other games in the franchise
Guild Wars (4)
Guild Wars 2 (6)