Firewatch is an adventure game developed by Campo Santo and published by the developer in partnership with Panic. The game was released in February 2016 for Linux, OS X, PlayStation 4, Windows, and for Xbox One in September 2016, and for Nintendo Switch in December 2018. The story follows a fire lookout named Henry who works in Shoshone National Forest. Henry interacts with his supervisor Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is developed. Over the course of the summer, Henry and Delilah appear to be menaced by unseen forces and have to unravel a years-old mystery. Wikipedia
Research exclusive to this game
Kagen, Melissa. “Walking, talking and playing with masculinities in Firewatch.” Game studies 18, no. 2 (2018).
Schallegger, René Reinhold. “Light my (camp-) fire: Affect and incitement in Firewatch.” In Culture at Play: How Video Games Influence and Replicate Our World, pp. 77-86. Brill, 2020.
Research that includes this game in its sample
Mitchell, Liam. “Damsels Who Distress: Gender and the Acousmatic Voice in Video Games.” Camera Obscura: Feminism, Culture, and Media Studies 35, no. 2 (2020): 63-93.
Staines, Dan, Mia Consalvo, Adam Stangeby, and Sâmia Pedraça. “State of play: Video games and moral engagement.” Journal of Gaming & Virtual Worlds 11, no. 3 (2019): 271-288.