Divinity: Original Sin II is a 2017 role-playing video game developed and published by Larian Studios. It is the sequel to the 2014 game Divinity: Original Sin and the fifth main entry in the Divinity game series. The game takes place in the fantasy world of Rivellon, which has increasingly come under attack by interdimensional monstrous creatures known as Voidwoken. The player assumes the role of a Sourcerer, an individual with a powerful yet dangerous type of magic named Source, who has the chance to ascend to godhood and save Rivellon from the Voidwoken threat. Wikipedia
Research exclusive to this game
Solska, Dagmara. 2022. “Video Games as Multitextual Artifacts: Localizing a Text-Heavy Game.” In New Vistas in Language Studies: Young Scholars’ Perspectives ATENA 2, edited by Agnieszka Buk, Iwona Szwed, Piotr Maziarz, and Debora Onik-Maziarz, 73–90.
Research that includes this game in its sample
Dixon, Daniel H. 2024. Introducing the Single Player Offline Game Corpus (SPOC): A corpus of seven registers from digital role-playing games. Corpora 19(1).
Smith, Jennifer. “Vocal disruptions in the aural game world: The female entertainer in The Witcher 3: Wild Hunt, Transistor and Divinity: Original Sin II.” The Soundtrack 11, no. 1-2 (2020): 75-97.