BioShock Infinite is a first-person shooter video game in the BioShock series, developed by Irrational Games and published by 2K. Infinite was released worldwide for the PlayStation 3, Windows, Xbox 360, and OS X platforms in 2013. The game is set in the year 1912 and follows its protagonist, Booker DeWitt, who is sent to the airborne city Columbia to retrieve Elizabeth, a young woman held captive there. Wikipedia
Research exclusive to this game
Bosman, Frank. “Accept your baptism, and die! Redemption, Death and Baptism in Bioshock Infinite.” gamevironments 6 (2017): 30-30.
Elmore, Rick. ““The bindings are there as a safeguard” Sovereignty and Political Decisions in BioShock Infinite.” BioShock and Philosophy: Irrational Game, Rational Book (2015): 95-106.
Mafe, Diana Adesola. “Race and the first-person shooter: Challenging the video gamer in BioShock Infinite.” Camera Obscura: Feminism, Culture, and Media Studies 30, no. 2 (2015): 89-123.
Pérez-Latorre, Óliver, and Mercè Oliva. “Video games, dystopia, and neoliberalism: The case of BioShock Infinite.” Games and Culture 14, no. 7-8 (2019): 781-800.
Wysocki, Jan. “Critique with Limits—The Construction of American Religion in BioShock: Infinite.” Religions 9, no. 5 (2018): 150.
Research that includes this game in its sample
Bosman, Frank G. “‘The Lamb of Comstock’. Dystopia and Religion in Video Games.” Online-Heidelberg Journal of Religions on the Internet 5 (2014).
Lucat, Bertrand. “Playing with Patriarchy: Fatherhood in BioShock: Infinite, The Last of Us, and The Witcher 3: Wild Hunt.” In DiGRA Conference. 2017.
Parker, Felan. “Canonizing Bioshock: Cultural value and the prestige game.” Games and Culture 12, no. 7-8 (2017): 739-763.
Other games in the franchise
BioShock (10)
BioShock 2 (2)