Bastion is an action role-playing video game developed by independent developer Supergiant Games and originally published in 2011 by Warner Bros. Interactive Entertainment. In the game, the player controls “the Kid” as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator (Logan Cunningham), and is presented as a two-dimensional game with an isometric camera and a hand-painted, colorful art style. Bastion’s story follows the Kid as he collects special shards of rock to power a structure, the Bastion, in the wake of an apocalyptic Calamity. Wikipedia
Research exclusive to this game
Mitchell, Liam. “The political and ethical force of Bastion, or, gameplay and the love of fate.” Loading… 10, no. 15 (2016).
Research that includes this game in its sample
Mitchell, Liam. “Damsels Who Distress: Gender and the Acousmatic Voice in Video Games.” Camera Obscura: Feminism, Culture, and Media Studies 35, no. 2 (2020): 63-93.
Pozderac-Chenevey, Sarah. “A direct link to the past: nostalgia and semiotics in video game music.” Divergence Press 1, no. 2 (2014).